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What is the PvP Policy for Age of Conan?

The biggest rule of thumb during PvP is simply, "Play fair, have fun". Unfortunately, not everyone agrees on what is fair or fun.

When you are PvPing on one of our PvP servers, virtually all areas are open to PvP combat, and you will more than likely be attacked during your time in-game. When this happens, please remember that playing on a PvP server is considered to be consent to participate in open PvP combat with other players. If you feel that someone is aggressively following you, we suggest remembering one thing before petitioning:

As long as there is a PvP solution to a situation, GMs and Followers will not step in.

A number of options are available to players so that they may eventually remove themselves from an unfavorable PvP situation:

  • Players are granted temporary immunity to damage when spawning and zoning into new areas. This immunity lasts until the player leaves the resurrection pad.

  • Players may use their Path of Asura to return to their bind point at a non-PvP city hub. The casting time for this ability is greatly reduced while the Shield of the Risen buff is active.

    Should the existing mechanics fail or be circumvented then a GM or Volunteer may intervene. If you find that you do not enjoy the dynamic gameplay that a PvP environment provides, we have several PvE and RP-PvE servers to choose from.

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